Killgore Rework Low Poly Work

Day 1 of painting diffuse maps and tweaking everything for the low poly model, day 2 of the whole rework for this guy. It’s coming along, there is just a TON to paint and figure out. This is a pretty low poly model, it floats at about 1700 quads including the nail guns and I’m going to reduce it further for my reel.

Here is a comparison of my normal map + diffuse on the model and then just a grey lambert to show the detail I’m adding with my textures!

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