Archive for August 2011
Well.. summer semester is coming to a close and I have 3 weeks off. I’m making a character for http://www.mixamo.com/c/user-contests/2011-3d-modeling-contest haracter modeling contest to keep myself sharp and maybe win some money. I’ll post up final drawings and where I got my projects to in a little bit once I’m more organized. Files are everywhere!
Module 13 through 15 are gonna be tons of work, here’s the update I gave to my class for module 13. Finished the low poly texturing of this character using Xnormal, my new favorite program possibly, Photoshop, and maya. These are renders showing the diffuse, specular and emissive maps at work.