It’s the start of a new semester and I’m getting back to work on my thesis. I haven’t done much on it this summer but the amount of work I’ve done professionally has more than made up for it.
My project is based around character creation for a game I made up solely for the purposes of modeling some characters in a style I love. Basically, somewhere in the desert in a small town, aliens started an invasion. This was the perfect opportunity for Jack Sampson, my muscle bound failure of an 80’s actor to prove himself as an action star. He grabbed his weapons, ran out of his shitty apartment and looked for someone who could help him take down these bastards! Jack Sampson uses his superior strength, speed, and agility to maneuver the battlefield. He’s obsessed with guns but isn’t afraid to get into melee range to toss some alien scum.
The first person he found that looked like he could hold his own against this intergalactic threat was Bubba Hendricks. This guy is HUGE, Bubba isn’t only a huge, incredibly strong hick, he’s a brilliant mechanic. He can either smash some alien skulls or play defensive and build things to help Jack and Sarah.
Once they began fighting they noticed a pile of alien corpses covered in arrows and in the distance saw Sarah Carver. She’s a survivalist who had been hiking in the area and saw what was going on down in town. Sarah felt she could help so she ran into town and got recruited by big Bubba and Jack.
Last semester I started by completely ditching the work I previously did, this was because of the quality of the models from a concept standpoint. Pryce felt I could push myself much harder with more direction in the concept stage. These were the shapes I came up with that I really liked. I did tons of silhouettes at this stage. Link