School is drawing near and I’m trying to get my first thesis character done. Not entirely sure if I’ll make it but the most complex bits are done. I just need to finish his pack,gun, and tweak on his textures endlessly whilst attempting to add in more detail to his diffuse/spec/normal maps. Fun times!I’m also creating a character for the comic-con challenge this year. Hellboy! I’ve always admired the style he has, and his awesome outfit with huge pouches, belts, and of course his giant gun/right arm. I’m doing a version of him all torn up and am modeling his accessories and armor in maya right now. Here’s what I have so far. Just building him up one sphere at a time until I finish his anatomy and then we get to sculpt some serious style into his clothes!